BetaDwarf Careers


What does it mean to be a Dwarf?

It means it's more than a job.
We are looking for those devoted to becoming the best at what they do and never stop learning.
Those who are ready to take on any kind of challenge and contribute to the company vision.


We are always interested in hearing from talented individuals at greulich@betadwarf.com


Available positions:



Internships

Betadwarf is currently looking for talented and motivated Interns. As a intern at Betadwarf, it will be your job to work closely with the existing team to help create high quality content. We are looking for someone who longs to be part of a highly creative workflow and wants to take their craft to the next level. We treat our interns as regulars on the team from the get go, so you will be doing real work that has a high likelihood of ending up in game. As such, we hold our interns to the same high standards as everyone else in the company, so it's important you are passionate about working on games.

If this sounds like the place you want to start your career, please email greulich@betadwarf.com with your application including a cv, cover letter and portfolio.

Current openings: All disciplines

Click Commander - Master of flowyness (that’s a word now!)

UI Artist - Copenhagen

If you want to perfect the interface and be the one that makes that Level Up feel so very satisfying, you’ve come to the right place!

At BetaDwarf you will join a team of skilled and companionable Dwarves to create highly ambitious games.


Responsibilities:

  • Visually Design, create and implement UI solutions from conception to polished end product
  • Work with Designers to design, estimate and plan UX/UI for upcoming features and redesigns of existing UI
  • Work with the Art Director to maintain and evolve UI direction
  • Analyze existing solutions, collect data and learn for future iterations.

Requirements:

  • 2+ years game UI/UX experience
  • Strong visual foundation and experience creating game ui art
  • UI implementation experience - preferably in Unity3D
  • Experience working in a collaborative team environment and handling multiple tasks simultaneously
  • Powerful sense of responsibility and passion for creating the best possible product while adhering to time constraints
  • Strong “Get Stuff Done” mentality

Pluses:

  • Experience shipping multiple game titles
  • Experience with VFX for UI and/or gameplay
  • C# programming experience
  • 2D Illustration and/or animation experience.
  • Web Design Experience
  • Experience with PC, consoles and handheld
  • Grand Master Minion Masters player.
  • CCG interest/experience.

If you think you could be a Dwarf, send a mail to greulich@betadwarf.com with a cover letter, CV and examples of possible previous work.


Engineer of Seniority and Wonderful Systems

Senior Software Engineer - Copenhagen

If you’re looking for a highly challenging environment to make a multitude of systems, you’re the Dwarf for us!
At BetaDwarf you will join a team of skilled and companionable Dwarves to create highly ambitious games.


Responsibilities:

  • Contribute to the development and discussions surrounding overall system architecture.
  • Collaborate with designers, artists, and engineers to develop and refine key systems for multiple game titles.
  • Design, implement and develop tools for designers and artists.
  • Maintain tools for performance, stability, and error-free operation.
  • Identify and resolve pipeline issues and pursue opportunities for workflow improvements.

Requirements:

  • Advanced understanding of C#
  • A minimum of 5 years’ application programming experience
  • Experience working with Unity
  • Able to communicate with non-technical team-members
  • Experience working in a collaborative team environment and handling multiple tasks simultaneously
  • Service-oriented attitude with an eye for efficiency and workflow
  • Advanced understanding of game content pipeline and tools
  • Strong debugging skills

Pluses:

  • Familiar with state-of-the-art rendering techniques, shader development and graphics hardware and API’s
  • Detailed knowledge of animation, camera control, and lighting
  • C++, WPF, Javascript, or other languages
  • Experience shipping multiple game titles
  • Interest in workflow automation
  • Well versed in software engineering principles
  • Agile development experience
  • Experience with Steam, Xbox, Playstation
  • Grand Master Minion Masters player.

If you think you could be a Dwarf, send a mail to greulich@betadwarf.com with a cover letter, CV and examples of possible previous work.


Animator

Animator - Copenhagen

We are looking for an experienced animator who can help us take our animations to the next level. We need someone who is passionate about bringing our characters to life and who can create awesome cycles, visceral combat moves and character oozing idles. Our games need stylized animations were each movement feels impactful and tied to the personality of the character who did it. It's important that you have passion for games and like the challenge of combining great animations with gameplay needs. As a member of the the Betadwarf team you need to work with multiple different departments and take feedback from multiple different sources, so it is important that you have great collaboration skills and know how to work with a team.

Day to day work will mainly be new walk cycles, attack and action animations, idle/victory poses and developing the different main characters personalities. There will also be a lot of touch up work where you might be required to take an old animation and improve it.

A massive bonus is if you are capable of Skinning and Rigging.


Responsibilities:

  • Create epic animations for characters and other assets.
  • Figure out how best to bring out a characters personality though few animations.
  • Work with the art team and especially VFX to create the best possible product.
  • Help develop our animation style further, taking it to the next level.

Requirements:

  • An understanding of animation pipelines and the processes involved from the conceptual phase to implementation.
  • Experience working in a collaborative team environment and handling multiple tasks simultaneously.
  • Powerful sense of responsibility and passion for creating the best product.
  • Able to work within the pressures of game production. Creating the best animation you can with limited time.
  • Passion for games and animation.

Pluses:

  • Rigging/skinning
  • 3D Modeling
  • 2D Illustration
  • 2D UI creation and implementation
  • C# Programming
  • Experience with Unity
  • Experience shipping multiple game titles
  • Experience with visuals for Top-Down games
  • Experience with PC, Xbox, Playstation
  • Grand Master Minion Masters player

If you think you could be a Dwarf, send a mail to greulich@betadwarf.com with a cover letter, CV and examples of possible previous work.